Search found 4 matches

by zpmxmti
Fri Feb 17, 2012 4:57 am
Forum: Trine 2
Topic: Trine 2 on Mac - output sampling rate
Replies: 4
Views: 2986

Re: Trine 2 on Mac - output sampling rate

In my limited testing, Trine 2 v1.13 seems to launch and play fine. When I'm using 96 kHz audio output, v1.13 switches the output sampling rate to 48 kHz but switches it back to 96 kHz upon quitting. Thanks Frozenbyte!
by zpmxmti
Tue Jan 17, 2012 10:50 pm
Forum: Trine 2
Topic: Trine 2 on Mac - output sampling rate
Replies: 4
Views: 2986

Re: Trine 2 on Mac - output sampling rate

Thanks for attempting to fix this issue. However, the recently released Trine 2 v1.11 crashes when I click "skip" when the narrator is reading (or "start" when the narrator is done reading). Manually switching my Mac to 48 kHz output (in Audio MIDI Setup) before launching Trine 2...
by zpmxmti
Tue Dec 27, 2011 2:50 am
Forum: Trine 2
Topic: Trine 2 on Mac - output sampling rate
Replies: 4
Views: 2986

Trine 2 on Mac - output sampling rate

Trine 2 currently switches the audio output sampling rate on my Mac to 48 kHz and leaves it at that setting when I quit the game. I go into Audio MIDI Setup and change it back to 96 kHz when I want to listen to music. Would it be possible to have Trine 2 switch the sampling rate back to its pre game...
by zpmxmti
Mon Apr 18, 2011 3:06 am
Forum: Trine Technical Support for Linux & Mac
Topic: almost 200% cpu usage on Macbook Air 11"
Replies: 3
Views: 5825

Re: almost 200% cpu usage on Macbook Air 11"

My Mac has a 2.4 GHz Core 2 Duo and Trine uses about 190% of the CPU in the load screen, menus, credits, etc. (basically everything but gameplay). The other 10% of the cpu is used by Mac system processes. Trine's CPU usage goes down to about 145% when I'm actually playing the game.

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