Search found 3 matches

by utrrrongeeb
Sat Jun 11, 2011 5:07 pm
Forum: Technical support for Linux & Mac
Topic: SG/SGS too slow in Debian Squeeze
Replies: 6
Views: 7749

Re: SG/SGS too slow in Debian Squeeze

I have the same thing on several different machines. So it isn't an isolated incident then! Is your Macbook Pro's video accelerator nVidia too? I've just built a new system, and once I figure out how to compile open-source Linux ATI drivers in 32-bit for 64-bit Debian, I'll report how SG and SGS ru...
by utrrrongeeb
Tue May 17, 2011 1:15 pm
Forum: Technical support for Linux & Mac
Topic: SG/SGS too slow in Debian Squeeze
Replies: 6
Views: 7749

Re: SG/SGS too slow in Debian Squeeze

Thanks for replying! I'm using a Pentium 4 with 2 GiB RAM and an NVIDIA GeForce 9500GT (via PCI). Pentium 4 aren't 64-bit. I upgraded the nvidia Linux driver -- not much improvement. It isn't actually unplayable, but SG doesn't exceed 13 f/s, and SGS is usually about 4 f/s. Trine runs, in the same G...
by utrrrongeeb
Fri May 13, 2011 7:00 pm
Forum: Technical support for Linux & Mac
Topic: SG/SGS too slow in Debian Squeeze
Replies: 6
Views: 7749

SG/SGS too slow in Debian Squeeze

I'm using a Pentium 4 with 2 GiB RAM and an NVIDIA GeForce 9500GT (via PCI). In Windows XP Home SP3 with the latest NVIDIAdrivers, Shadowgrounds Survivor gets more than 70 f/s. In Debian 6.0 'Squeeze' with recent NVIDIA drivers, Shadowgrounds and Shadowgrounds Survivor get below 10 f/s, and are unpl...

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