Search found 5 matches

by christhercguy
Tue Dec 06, 2011 6:21 am
Forum: Trine 2
Topic: TRINE 2!!!!!!!!
Replies: 6
Views: 3486

Re: TRINE 2!!!!!!!!

Thanks guys :) Yes, Splot is also coming, but we have two development teams ... 8) Trine 3, allow us to go to the foreground and background like the orcs in Trine2, Would make for some interesting puzzles. Then why not changing the camera angle to ease the player's view? Just my 50 cents How about ...
by christhercguy
Tue Dec 06, 2011 3:17 am
Forum: Trine 2
Topic: TRINE 2!!!!!!!!
Replies: 6
Views: 3486

Re: TRINE 2!!!!!!!!

FB_Lauri wrote:Thanks guys :)

Yes, Splot is also coming, but we have two development teams ... 8)


Trine 3, allow us to go to the foreground and background like the orcs in Trine2, Would make for some interesting puzzles.
by christhercguy
Sat Nov 19, 2011 9:39 pm
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 31542

Re: Trine 2 Beta technical issues thread

11/18/2011 update. I like the new settings interface. A couple bugs though. 1. Can no longer select START with the controller when trying to start a co-op game. (Could select START before the update) 2. Still unable to "PLAY" the welcome screen with a controller. 3. The "Controller Se...
by christhercguy
Sun Oct 30, 2011 7:42 pm
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 61027

Re: Trine 2 BETA Discussion Thread

Can you put in a way to adjust the sped of the target cursor when using the wizard with a controller. It does seem pretty slow.
by christhercguy
Sat Jul 23, 2011 7:49 pm
Forum: Trine 2
Topic: North, South, East, West
Replies: 3
Views: 3368

North, South, East, West

In Trine 1, you basically went in one direction, West to East. Why not add a few more directions. Some levels could start from the East and need to go West. Some levels could have paths going North and South, take that path and the screen could rotate to a side view. with North and South, the levels...

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