Search found 6 matches

by qian
Sun Dec 11, 2011 12:12 am
Forum: Trine 2
Topic: just finished trine 2
Replies: 8
Views: 9334

just finished trine 2

just finished trine 2 (~9 hours, easy mode cleared) unlocked all skills/upgrades except 1 (fire sword) because i didn't get all the exp orbs and really wanted to share something about it what i thought... *most important of all* 1) game never crashed or lagged during single player 2) the only glitch...
by qian
Tue Nov 08, 2011 7:16 am
Forum: Trine 2
Topic: Box flying
Replies: 6
Views: 4672

Re: Box flying

I hope this "bug" is either ignored or an extremely low priority in the list of more important things that should be fixed first
because I really like this "bug" to a point where I see it as "game enhancement" instead. ^_^
by qian
Tue Nov 08, 2011 7:04 am
Forum: Trine 2
Topic: Bug: Shield Lift + Bouncy Surface
Replies: 2
Views: 2007

Re: Bug: Shield Lift + Bouncy Surface

i encountered something very similar to this with my wizard toying with a box while on one of the bouncing mushrooms if this "bug" ends up being too difficult to fix in a short period of time... one solution is to switch class which will remove this weird character state the next time you ...
by qian
Tue Nov 01, 2011 8:32 am
Forum: Trine 2
Topic: Suggestions
Replies: 80
Views: 66788

Re: Suggestions

I want my own upgrades to apply to any multiplayer game I join. Example of what I'm trying to say is... Player A upgraded warrior's throw hammer. I upgraded Thief's ice arrow. If Player A did not upgrade ice arrow but I did, please let me use my ice arrow in his/her game. If I did not upgrade warrio...
by qian
Sat Oct 29, 2011 1:45 am
Forum: Trine 2
Topic: How you know your game is beyond superb quality?
Replies: 12
Views: 5759

Re: How you know your game is beyond superb quality?

+1 to beautiful game
by qian
Fri Oct 28, 2011 7:10 pm
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 60581

Re: Trine 2 BETA Discussion Thread

perhaps i missed something but yesterday when i loaded up the beta on maxed settings the game ended up looking very ugly, the video was a bit shaky (but that could have been intended i guess) and worst of all, the characters looked like a static mesh that doesn't move (but when moved, the whole char...

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