Search found 3 matches

by KiNaudiz
Tue Apr 10, 2012 4:54 pm
Forum: Trine 2
Topic: (solved) Trine2 segmentation fault on archlinux
Replies: 14
Views: 20536

Re: Trine2 segmentation fault on archlinux

Works for me, too, thanks. :)

Hopefully there will be a 64bit-version of the game.
by KiNaudiz
Thu Apr 05, 2012 3:44 pm
Forum: Trine 2
Topic: (solved) Trine2 segmentation fault on archlinux
Replies: 14
Views: 20536

Re: Trine2 segmentation fault on archlinux

- Have you tried starting the game in both windowed and fullscreen modes? Yes, I've tried both. - Do you have other OpenGL games installed that could be verified that it is working correctly? Amnesia, Cogs, Minecraft and Zen Bound 2 run properly. In addition there where never problems with Blender ...
by KiNaudiz
Wed Apr 04, 2012 9:36 pm
Forum: Trine 2
Topic: (solved) Trine2 segmentation fault on archlinux
Replies: 14
Views: 20536

Re: Trine2 segmentation fault on archlinux

Same here. - Fedora 16 x86_64 - Kernel: 3.3.0-8.fc16.x86_64 - CPU: Intel Core 2 Quad CPU Q9550 - graphic card: GeForce GTX 460 output of backtrace: #0 0xf7fb2f13 in X11_DestroyWindowFramebuffer () from ./lib/lib32/libSDL-1.3.so.0 #1 0xf7fa75dd in SDL_DestroyWindow () from ./lib/lib32/libSDL-1.3.so.0...

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