Search found 25 matches

by orunin
Tue Mar 08, 2011 2:36 am
Forum: Trine 2
Topic: New gameplay footage
Replies: 12
Views: 6985

Re: New gameplay footage

Wow, you guys got more creative :mrgreen:
Can't wait!
by orunin
Sat Jun 26, 2010 2:27 am
Forum: Trine
Topic: Trine on OnLive
Replies: 4
Views: 3671

Trine on OnLive

I just got my OnLive invite for a free year and saw Trine in the game list, which is good exposure considering it's the only good fantasy game on the list. It's pretty neat watching other people play live in the arena, especially for you guys. One thing I noticed though was that, instead of the demo...
by orunin
Sat Jun 19, 2010 3:37 pm
Forum: Trine 2
Topic: Trine 2 officially announced
Replies: 10
Views: 10505

Re: Trine 2 officially announced

I love the variety of wildlife/enemies that you encounter in this one. I also liked the small touches like how the enemies jumped out of the background. It makes the world seem more alive.
by orunin
Sat Jun 19, 2010 2:56 am
Forum: Trine 2
Topic: Suggestions
Replies: 80
Views: 66079

Suggestions

Skill inhibitors Mainly only for harder difficulties or special game modes, some magical presence that prevents characters from casting certain spells would make some puzzles more difficult and interesting. An example would be to inhibit levitate, so you have to rely on moves like the warrior's thr...
by orunin
Mon Jul 13, 2009 7:04 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: List of speed run times [spoilers]

Updated with Heartland Mines.
by orunin
Mon Jul 13, 2009 6:34 pm
Forum: Trine
Topic: Gamepad Problem with Demo
Replies: 1
Views: 2018

Re: Gamepad Problem with Demo

That's just how the controls work for the thief, she grapples whatever is nearby automatically.
by orunin
Sun Jul 12, 2009 4:22 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: List of speed run times [spoilers]

Interesting find in the save file:

mission_complete_time_easy,139140,341715,304035,340335,1564350,176910,376440,571770,294450,381495,521070,931890,368850,0,198120

Unfortunately, assuming they are in milliseconds, I don't think any of them are accurate or didn't save correctly.
by orunin
Fri Jul 10, 2009 9:12 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: List of speed run times [spoilers]

They are "New Game +" runs which is the only way to get the absolute fastest time.

http://en.wikipedia.org/wiki/New_game_plus
by orunin
Fri Jul 10, 2009 6:14 pm
Forum: Trine
Topic: Trine 3rd Trailer, 10th July 2009 (NEW!)
Replies: 7
Views: 3511

Re: Trine 3rd Trailer, 10th July 2009 (NEW!)

Now that's a good idea for a trailer ;)
by orunin
Fri Jul 10, 2009 5:54 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: List of speed run times [spoilers]

Added 3 more runs as well as organized it a little. 7 more runs to go until optimizing time. :mrgreen: I also added a link to a thread started over at SDA.
by orunin
Thu Jul 09, 2009 1:42 am
Forum: Trine
Topic: Future Achievements, Suggestions?
Replies: 7
Views: 3798

Re: Future Achievements, Suggestions?

* Create a tower with at least 20 objects and stand at the top without it falling. * Beat the entire game without ever using the wizard. * Beat a level without every touching the ground. * Trap an enemy with objects. * Cause 10 enemies to kill themselves by dying to the environment. * Kill 10 bats w...
by orunin
Wed Jul 08, 2009 6:19 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: Attempting speed run [spoilers]

Thanks ^^

Also, I'm probably going to redo Crypt of the Damned and use the unlit torches. They can be grappled until lit.
by orunin
Wed Jul 08, 2009 4:36 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: Attempting speed run [spoilers]

2 thought about speed-runs: - it would be nice to have a small timer in-game (maybe with a patch?) - what about boxes or wodden doors, which you have to destroy? when you make a speedrun, of course you always restart a level. but after restarting, blocked doors are already opend (like you can see i...
by orunin
Wed Jul 08, 2009 1:55 am
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: Attempting speed run [spoilers]

nice run, shame about the spike spawn at the end, probably worth noting at 23 seconds if you jump up between the platforms instead of the left side u can avoid the plank appearing and go straight up, i screwed that up in my video as it appeared and i ended up headbutting it but it usually works I m...
by orunin
Tue Jul 07, 2009 3:33 am
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: Attempting speed run [spoilers]

Thanks a lot for the tips :D I managed to figure out the charge/switch/charge trick. You have to switch DURING a kick to cancel it out. Using my route again, I managed to get 1'12" with about 3-4 seconds of errors (with an unfortunate spike ball spawn on in front of the platform :P), but I like...
by orunin
Mon Jul 06, 2009 10:32 pm
Forum: Trine
Topic: Tower Level - Frozenbyte fails!
Replies: 67
Views: 30295

Re: Tower Level - Frozenbyte fails!

I can upload the tower-part with knight-only on youtube (first jump is too high for him ofcourse)... Unless you are going for Better Than Developers!, you could put the rez gem on him and jump into the lava. You still have to switch to the thief and back really quick but you still get ported to the...
by orunin
Mon Jul 06, 2009 10:28 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

Re: Attempting speed run [spoilers]

also on the tower at the end you can just double jump directly onto the post, don't need to mess around with casting objects to get up there They are actually about the same, I just messed up :P. Like it's bad if you miss the jump which is highly possible if you clip onto a skeleton and then you ha...
by orunin
Mon Jul 06, 2009 12:34 pm
Forum: Trine
Topic: Iron Forge Chest [Spoiler]
Replies: 6
Views: 8763

Re: Iron Forge Chest [Spoiler]

Kevgard wrote:Missing 2 experience on Ironforge, just replayed the entire level, couldnt find it >< Anyone have an idea where some hard to see/find experience could be found on this level?


From the Steam forums:
http://i41.tinypic.com/ke9c9c.jpg
http://i39.tinypic.com/amulvs.jpg

Probably bugged.
by orunin
Mon Jul 06, 2009 12:26 pm
Forum: Trine
Topic: List of speed run times [spoilers]
Replies: 43
Views: 62229

List of speed run times [spoilers]

Original post: So I'm attempting speed runs for Trine and so far it's going pretty well. Pretty crazy due to the physics portion of the game, and I need to study every level throughly. They aren't perfect, but I'm happy with them. If anyone has any ideas, feel free to contribute :D P.S. is the in ga...
by orunin
Sun Jul 05, 2009 10:07 pm
Forum: Trine
Topic: Tower Level - Frozenbyte fails!
Replies: 67
Views: 30295

Re: Tower Level - Frozenbyte fails!

It's there to test all the skills you've built up during the game, and beating it feels like an accomplishment. I mean, what if the tower was a regular level, and at the end it's like "There's the artifact! You win!" and then credits? Would that have been better? Of course not, that would...
by orunin
Sun Jul 05, 2009 10:05 pm
Forum: Trine
Topic: Just finished -> my feedback
Replies: 4
Views: 3004

Re: Just finished -> my feedback

* Why does the "Up" Key (=W) also jump? This has caused several deaths for me, because I keep pressing the Up key while on the grappling hook, then jump somewhere, but forget to release the Up key, so when I press "Jump" the next time, it just doesn't do it. It is totally unnece...
by orunin
Sun Jul 05, 2009 10:02 pm
Forum: Trine
Topic: Tower Level - Frozenbyte fails!
Replies: 67
Views: 30295

Re: Tower Level - Frozenbyte fails!

Even the checkpoint at the top doesn't do anything (other than recharge your chars), you still start at the base if you die. A checkpoint revives characters (unless this one is tweaked). As far as I know, you run by it again as many times as you want to bring them back to life without any limits. I...
by orunin
Sun Jul 05, 2009 9:37 am
Forum: Trine
Topic: Co-op on PC
Replies: 26
Views: 20581

Re: Co-op on PC

Mutliple keyboard support is being patched in soon.

http://forums.steampowered.com/forums/s ... p?t=911111
by orunin
Sun Jul 05, 2009 8:24 am
Forum: Trine
Topic: You are sick, twisted people.
Replies: 1
Views: 2156

You are sick, twisted people.

So I spent ALL day looking for the final vial needed for "Forge Mastery" (and "Way Out of the Trine"). Well... I found it. SPOILER When I found it buried in the lava that 2 shots you (by accident), I died a little inside. That's cruel. :lol: But seriously, that really was an amaz...
by orunin
Sun Jul 05, 2009 5:00 am
Forum: Trine
Topic: Stuck in Forsaken Dungeons (*Spoilers*, obviously)
Replies: 2
Views: 2414

Re: Stuck in Forsaken Dungeons (*Spoilers*, obviously)

SPOILER You can go to the left and swim underground. There will be a wooden box and a bunch of spikes. Levitate or throw the box onto the spikes and use the grappling hook on the box to get to a platform with a lever. OR you can just conjure a long plank (where the 2 platforms are down) and try to ...

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