Search found 13 matches

by DrTall
Fri Aug 14, 2009 10:53 am
Forum: Trine
Topic: Level editor: speculations, rumours and information
Replies: 63
Views: 100360

Re: Level editor: speculations, rumours and information

Sign me up! I would be very very happy!!
by DrTall
Tue Aug 11, 2009 7:11 am
Forum: Trine
Topic: Level editor
Replies: 6
Views: 3009

Re: Level editor

I posted in the other thread about the level editor (which we sort of hijacked), so I'll say again that I would love to get my hands on an editor, documentation or no. My favorite game to make levels for was always Ferazel's Wand, and its editor had 0 documentation. :)
by DrTall
Sat Aug 08, 2009 10:58 am
Forum: Trine
Topic: FB_Lauri
Replies: 6
Views: 2948

Re: FB_Lauri

I think it's nice that Lauri checks the forums at all considering the abuse he puts up with...
by DrTall
Fri Aug 07, 2009 10:06 pm
Forum: Trine
Topic: Tower Level - Frozenbyte fails!
Replies: 67
Views: 30483

Re: Tower Level - Frozenbyte fails!

I'm really surprised at this negative attitude about the Tower. I read this thread before beating the game, so I was expecting a death gauntlet or something. I ended up beating the Tower on my second try (hard difficulty). I thought the variation from the regular gameplay was excellent. Previous pos...
by DrTall
Fri Aug 07, 2009 6:59 pm
Forum: Trine
Topic: Feature Request: Remember selected weapon when out of energy
Replies: 3
Views: 2283

Re: Feature Request: Remember selected weapon when out of energy

Oh I understand completely. Sorry, I wasn't badgering you about why it is implemented the way it is. I just got the impression that Frozenbyte is looking to do some minor DLC on Trine after launch, and I figured I'd request something that would actually be doable. :)
by DrTall
Fri Aug 07, 2009 6:58 pm
Forum: Trine
Topic: Trine feedback
Replies: 4
Views: 3502

Re: Trine feedback

Actually the "explosive" fire arrows can take out a pack of them together. I just found that out. Die bats die!!
by DrTall
Fri Aug 07, 2009 5:08 am
Forum: Trine
Topic: Trine feedback
Replies: 4
Views: 3502

Re: Trine feedback

I see what you mean now. I just got to a part of the forest with a bunch of switches which is supposed to be a puzzle. But 5 boxes makes it so I don't have to think about the switches and platforms at all. :(
by DrTall
Fri Aug 07, 2009 2:16 am
Forum: Trine
Topic: Feature Request: Remember selected weapon when out of energy
Replies: 3
Views: 2283

Feature Request: Remember selected weapon when out of energy

When I am using a weapon that requires energy and I use the last of my energy, my character switches to the other weapon automatically. This is great, and it would be very annoying if this didn't happen. :) When I pick up more energy, however, my selected weapon doesn't switch back. So in the heat o...
by DrTall
Thu Aug 06, 2009 11:27 pm
Forum: Trine
Topic: Trine feedback
Replies: 4
Views: 3502

Re: Trine feedback

I 100% agree on the bats. They mess me up so bad! As far as the wizard goes, I'm only half way through the game, but from where I am right now it is nice to be able to backtrack without doing all the puzzles all over again. I could see how once you get tons and tons of conjured stuff it could be eas...
by DrTall
Thu Aug 06, 2009 11:19 pm
Forum: Trine
Topic: This game is amazing!
Replies: 1
Views: 2542

This game is amazing!

There seems to be a negative skew on at least the few threads I've read (and I just posted a complaint myself) so I thought I'd also throw in that I absolutely love this game. It is so gorgeous and detailed in every way! The backgrounds have more detail than other games do in their actual levels. I ...
by DrTall
Thu Aug 06, 2009 11:15 pm
Forum: Trine
Topic: Did you think of pirates when multiplayer was opted out?
Replies: 22
Views: 11036

Re: Did you think of pirates when multiplayer was opted out?

+1 for very interested in level editor and I'll survive without documentation for it.
by DrTall
Thu Aug 06, 2009 11:07 pm
Forum: Trine
Topic: Multiplayer?
Replies: 57
Views: 60444

Re: Multiplayer?

I don't mean to beat a dead horse here, but I found this wording on Steam to be very confusing: Co-op mode for up to 3 players on the same system The way I read it, "on the same system" was a disclaimer to make me aware I can't play the PC co-op with Playstation and XBox players. After rea...

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