Search found 45 matches

by Lucas W
Sun Jul 29, 2012 6:39 pm
Forum: Trine 2
Topic: eyefinity cursor warp
Replies: 1
Views: 1291

Re: eyefinity cursor warp

I have the same resolution as you, but I'm using SoftTH. I'm not sure about eyefinity's software, but in SoftTH you can force a game into a certain FOV, 120 works good in game for me, except none of the text for buttons render.
by Lucas W
Thu Jul 19, 2012 9:46 am
Forum: Trine 2
Topic: UNable to see multiplayer games
Replies: 3
Views: 1552

Re: UNable to see multiplayer games

Try editing the Trine 2 config file in USERNAME\AppData\Roaming\Trine2 Open up the Options.txt and go down to the very bottom, the networkModule section and change the following: "UseFixedPortRange" - Change this to true "AllowSteamConnections" - Change this to false "AllowN...
by Lucas W
Wed Jul 18, 2012 8:09 pm
Forum: Trine 2
Topic: Summer Seal
Replies: 2
Views: 2238

Re: Summer Seal

I assume they're keys for Steam.

If they are you can redeem them using the Steam client by opening it up and clicking 'Games' at the top left and then 'Activate a product on Steam'. Agree to the Steam Subscriber Agreement and the paste your code in.
by Lucas W
Wed Jul 18, 2012 5:54 pm
Forum: General Chat
Topic: Board known issues
Replies: 20
Views: 33437

Re: Board known issues

Any updates on this? You could just change colours around to make it more "Trine-ish".
by Lucas W
Wed Jul 18, 2012 9:56 am
Forum: Trine 2
Topic: Download Linux version after buying from Steam
Replies: 3
Views: 1667

Re: Download Linux version after buying from Steam

When and if Steam opens up to Linux (http://blogs.valvesoftware.com/linux/) Would Trine 2 then be released for Linux on Steam?
by Lucas W
Wed Jul 18, 2012 9:31 am
Forum: Trine 2
Topic: Dropped from Multiplayer at the Petrified Tree
Replies: 11
Views: 4490

Re: Dropped from Multiplayer at the Petrified Tree

If it loads fine for your friends and not you, then it's probably client side rather than server side. I would suggest validating the Trine 2 files through Steam. You can do that by: Go to your Library Right click 'Trine 2' and click 'Properties' Click on the 'Local Files' tab Click 'Verify Integrit...
by Lucas W
Wed Jul 18, 2012 9:19 am
Forum: Trine 2
Topic: BSOD + Crashes (fixed it)
Replies: 1
Views: 806

Re: BSOD + Crashes (fixed it)

At least you just got BSODs, the original Trine killed 2 GPUs I had. Of course, it was entirely not Trine's fault, I had a faulty PSU (It was a Dell :P ) and Trine must of put too much stress on it since it is pretty graphics intensive. Dell replaced my GPUs twice or so (They refused to believe me t...
by Lucas W
Tue Jul 17, 2012 6:02 pm
Forum: Trine 2
Topic: WiiU Trine 2 and Suicide Pigs?
Replies: 1
Views: 812

WiiU Trine 2 and Suicide Pigs?

I'm not sure if anyone has pointed it out before, but if you go adventuring into Patch2.fbq there's some interesting stuff. Looks like the Dev team is hard at work on those WiiU keybinds and images :P Also, patch2\data\root\instance_base\entity\actor\ai\enemy\walk_with_helpers\suicide_pig I believe ...
by Lucas W
Tue Jul 17, 2012 1:51 pm
Forum: Trine 2
Topic: How to enable console (F8) ?
Replies: 6
Views: 3224

Re: How to enable console (F8) ?

Sorry to massively bump the thread, but if the Console is disabled in the release, why are there compiled LUA files for the console in the game?
by Lucas W
Sat Jul 24, 2010 4:36 am
Forum: Trine
Topic: Trine Theme created on LittleBigPlanet (video)
Replies: 9
Views: 7973

Re: Trine Theme created on LittleBigPlanet (video)

Who's thinking what i'm thinking with this new youtube tag.....
by Lucas W
Thu Jul 22, 2010 8:42 am
Forum: Trine
Topic: Trine Theme created on LittleBigPlanet (video)
Replies: 9
Views: 7973

Re: Trine Theme created on LittleBigPlanet (video)

I like the level!

Also, I don't think this forum has a "[video]" BBcode tag.
by Lucas W
Thu Jul 22, 2010 8:36 am
Forum: Trine 2
Topic: Don't make this mistake again, please.
Replies: 2
Views: 4310

Re: Don't make this mistake again, please.

The game could be "paused" while these cutscenes happen.
by Lucas W
Wed Jul 21, 2010 8:41 am
Forum: Trine 2
Topic: Wizard able to fight this time?
Replies: 7
Views: 11010

Re: Wizard able to fight this time?

Well it can't be a fireball :P
by Lucas W
Thu Jul 15, 2010 5:21 pm
Forum: Trine 2
Topic: Please include support for nVidia 3D Vision!
Replies: 14
Views: 10587

Re: Please include support for nVidia 3D Vision!

Whoops. :oops:
by Lucas W
Thu Jul 15, 2010 3:58 pm
Forum: Trine 2
Topic: Trailer Voice over
Replies: 1
Views: 3253

Trailer Voice over

Is there anyway I could get the voiceover to the Trine 2 Trailer with out the music in the background?
by Lucas W
Thu Jul 15, 2010 3:25 pm
Forum: Trine 2
Topic: Please include support for nVidia 3D Vision!
Replies: 14
Views: 10587

Re: Please include support for nVidia 3D Vision!

On the NVIDIA US site it's 300, which is no surprise :P
by Lucas W
Thu Jul 15, 2010 12:54 pm
Forum: Trine 2
Topic: Please include support for nVidia 3D Vision!
Replies: 14
Views: 10587

Re: Please include support for nVidia 3D Vision!

Make sure that new screen is 120MHz, it won't work otherwise. And the 3D kit is $300.
by Lucas W
Thu Jul 15, 2010 8:35 am
Forum: Trine 2
Topic: Please include support for nVidia 3D Vision!
Replies: 14
Views: 10587

Re: Please include support for nVidia 3D Vision!

SirDrago wrote:I was always interested in 3D but what exactly do i need for hardware to get it to work?


You need a 120MHz monitor, a compatible NVIDIA graphics card (Anything that can play Trine should work) and the NVIDIA 3D vision kit.
by Lucas W
Sun Jul 11, 2010 6:09 am
Forum: Trine 2
Topic: new or old heroes?
Replies: 15
Views: 9468

Re: new or old heroes?

They're were plenty of other Wizards before the events of Trine.
by Lucas W
Sat Jul 10, 2010 9:53 am
Forum: Trine 2
Topic: new or old heroes?
Replies: 15
Views: 9468

Re: new or old heroes?

Aren't the Wizard's children only 1 year old?
by Lucas W
Fri Jul 09, 2010 6:03 pm
Forum: Trine
Topic: Technology used for Trine?
Replies: 26
Views: 21029

Re: Technology used for Trine?

Well, in all honesty there's not much of a point to editing the script files.


Replay value?

Also, what code language does Trine use? C++?
by Lucas W
Fri Jul 09, 2010 3:36 pm
Forum: Trine 2
Topic: new or old heroes?
Replies: 15
Views: 9468

Re: new or old heroes?

You can't just leave your family to die
by Lucas W
Fri Jul 09, 2010 3:35 pm
Forum: Trine
Topic: Technology used for Trine?
Replies: 26
Views: 21029

Re: Technology used for Trine?

If they included the Scripts in the Shadowgrounds game, It must be legal to include them with Trine. The files are probably in a smaller size when packaged(?) into a .bin file. Also, If I reaaaalyy wanted to edit the files I *could* but I have no clue of how to use such program and it would be rathe...
by Lucas W
Fri Jul 09, 2010 3:29 pm
Forum: Trine Technical Support for Windows & PSN
Topic: Trine Will Not Start
Replies: 5
Views: 6482

Re: Trine Will Not Start

From the Trine steam store page:

Requirements:

Graphics: Radeon X800 or GeForce 6800 or better


Don't think your Integrated Intel graphics are going to be able to render Trine.
by Lucas W
Fri Jul 09, 2010 7:10 am
Forum: Trine 2
Topic: new or old heroes?
Replies: 15
Views: 9468

Re: new or old heroes?

The trailer does show and state that the current heroes have to go on a quest again. But the ending of Trine says..

*SPOLIEERRRRESSS*

That the wizard had children and the thief went off into the forest.

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