Search found 151 matches

by Hedgehog
Fri Jun 30, 2006 2:01 pm
Forum: Mods / Level Editor
Topic: Light surrounding the player character.
Replies: 5
Views: 7636

Okay thanks, I will experiment with those once I get home. :)
by Hedgehog
Thu Jun 29, 2006 3:24 pm
Forum: Mods / Level Editor
Topic: Smash TV
Replies: 7
Views: 6589

We're at least three that are interested in modding this jewel piece of software. By the time i'm home the editor hopefully could be downloaded. What about tutorials? Anyone an idea if there are going to be some or is it all selfexplaining? nv Joel allready wrote some tutorials, also we can share o...
by Hedgehog
Thu Jun 29, 2006 2:44 pm
Forum: Mods / Level Editor
Topic: Smash TV
Replies: 7
Views: 6589

Awesome stuff man, I can only thank you for your support, I'll try getting my custom gameplay out as soon as possible with the highest amount of quality and in the meanwhile, I hope to meet other people and share ideas and tricks for modifying this game , Visit #shadowgrounds on Quakenet! Click her...
by Hedgehog
Thu Jun 29, 2006 11:00 am
Forum: Mods / Level Editor
Topic: Smash TV
Replies: 7
Views: 6589

Re: Smash TV

Right my point: I plan on using the level editor to create a smash TV mod. My question is concerning triggers and events. Primarily, I want the players to be in an arena that spawns creatures to attack the player and the player cannot progress until all the creatures/enemies have been killed off. W...
by Hedgehog
Wed Jun 28, 2006 10:58 pm
Forum: Mods / Level Editor
Topic: Level Editor release getting closer :)
Replies: 2
Views: 3568

Dragon_Mech wrote:Will this release work with the Steam version or the retail version of Shadowgrounds?


It will work with both, and if not mistaken it will be released for both at the same time.
by Hedgehog
Wed Jun 28, 2006 1:43 pm
Forum: Mods / Level Editor
Topic: Light surrounding the player character.
Replies: 5
Views: 7636

Light surrounding the player character.

Is there a way to toggle the the light surrounding the player? In a daylight mission it looks quite odd on some surfaces. ;)
by Hedgehog
Tue Jun 27, 2006 2:52 pm
Forum: Mods / Level Editor
Topic: Buildings
Replies: 2
Views: 3959

Sometimes when you think you have perfect overlap in the editor the walls will start to flicker in the game :P Also it's sometimes annoying that when you move parts, the movement is relative to the camera position and not to the object. I hope you get what I mean :P
by Hedgehog
Tue Jun 27, 2006 2:50 pm
Forum: Mods / Level Editor
Topic: Level Editor FAQ / general comments
Replies: 43
Views: 59719

Great to have someone else with modding ambitions in the community. :)
by Hedgehog
Wed Jun 21, 2006 12:50 pm
Forum: Shadowgrounds
Topic: Multiplayer
Replies: 10
Views: 8154

Teln3t wrote:Nevermind, I just wanted the SDK to modify the game.


There will be an SDK, but that does not equal the release of the engine. As Joel states above, there will be a lot of possibilities with the scripting.
by Hedgehog
Wed Jun 21, 2006 2:12 am
Forum: Shadowgrounds
Topic: Multiplayer
Replies: 10
Views: 8154

Teln3t wrote:Well that sucks, I was hopin on getting my hands on the SDK :/

I think you are confusing things here, or I lost you somewhere.
by Hedgehog
Tue Jun 20, 2006 11:07 pm
Forum: Shadowgrounds
Topic: Multiplayer
Replies: 10
Views: 8154

Up to four people can play on same computer. Other multiplayer game types (including multiple computers) are either added later with patchs or they are not added at all. Now stop beating dead horse :P That made no sence at all. Try to understand it. The chance mutliplayer will be added is minimal. ...
by Hedgehog
Tue Jun 20, 2006 6:09 pm
Forum: Shadowgrounds
Topic: Multiplayer
Replies: 10
Views: 8154

Up to four people can play on same computer. Other multiplayer game types (including multiple computers) are either added later with patchs or they are not added at all. Now stop beating dead horse :P That made no sence at all. Try to understand it. The chance mutliplayer will be added is minimal.
by Hedgehog
Mon Jun 19, 2006 7:32 pm
Forum: General Chat
Topic: Profiles
Replies: 6
Views: 7521

Mr. ShadowStealer wrote:
Hedgehog wrote:I think it's to make it harder for spambots to harvest data.

Besides that, your MSN messenger adres shows up perfectly:
http://www.shadowgroundsgame.com/forum/ ... ile&u=3047


Where did you find that link? ... :?


The 'latest post by' nicks are clickable.
by Hedgehog
Mon Jun 19, 2006 11:52 am
Forum: General Chat
Topic: Profiles
Replies: 6
Views: 7521

fb_joel wrote:We'll be creating a new messageboard after the summer I think.


Other as in another modification on a more recent phpBB version or other as in totally different forum software?
by Hedgehog
Sun Jun 18, 2006 8:58 pm
Forum: General Chat
Topic: Profiles
Replies: 6
Views: 7521

I think it's to make it harder for spambots to harvest data.

Besides that, your MSN messenger adres shows up perfectly:
http://www.shadowgroundsgame.com/forum/ ... ile&u=3047
by Hedgehog
Thu Jun 15, 2006 1:16 am
Forum: Technical Support for Windows
Topic: Shadowgrounds makes my box burn
Replies: 7
Views: 5650

Those temperates are not really high for those components. I run Shadowgrounds with all settings High and have no heating problems, ofc. the temp becomes higher than when my machine is 'idle', but that's quite normal. If other games don't increase the temperature of your machine, then it's more like...
by Hedgehog
Tue Jun 13, 2006 11:05 pm
Forum: Mods / Level Editor
Topic: Mod: The Cursed Path v1.03 - 09/06/2006
Replies: 25
Views: 21900

Lol, I wasn't aware winrar was able to do this :P
by Hedgehog
Tue Jun 13, 2006 3:09 pm
Forum: Mods / Level Editor
Topic: Mod: The Cursed Path v1.03 - 09/06/2006
Replies: 25
Views: 21900

May I ask which software you used to create the installer? I used the Nullsoft installer before, but this one looks tidy, except that it doesn't take the install path from the registry.
by Hedgehog
Mon Jun 12, 2006 10:53 pm
Forum: Technical Support for Windows
Topic: Game crashes to Blue screen
Replies: 7
Views: 4673

Steam language is english. I have already deleted local files an redownloaded. still same problem. I will download the demo and try if it works with changed settings. I had a similar problem with steam in the past, windows seemed to change some settings after a crash. My directX was up to date, but...
by Hedgehog
Mon Jun 12, 2006 4:24 pm
Forum: Technical Support for Windows
Topic: Game crashes to Blue screen
Replies: 7
Views: 4673

So you get a BSOD, before the launcher shows up?
by Hedgehog
Mon Jun 12, 2006 10:08 am
Forum: Mods / Level Editor
Topic: Mod: The Cursed Path v1.03 - 09/06/2006
Replies: 25
Views: 21900

Sounds like a bit of a hassle?
by Hedgehog
Sat Jun 10, 2006 7:17 pm
Forum: Mods / Level Editor
Topic: Mod: The Cursed Path v1.03 - 09/06/2006
Replies: 25
Views: 21900

Version 1.03 mirrors:
NL Mirror
US Mirror (Filefront)
by Hedgehog
Thu Jun 08, 2006 11:06 pm
Forum: Technical Support for Windows
Topic: Worst framerate i have ever seen
Replies: 53
Views: 39176

sehkjin wrote:I think it is my PC fault...I have a feeling that although I have a 2.4 procesor and 1gb ram and a 9800se radeon this isnt enough...


It should be fast enough, although I'm not 100% sure, because my specs are higher.
by Hedgehog
Thu Jun 08, 2006 7:02 pm
Forum: Technical Support for Windows
Topic: Worst framerate i have ever seen
Replies: 53
Views: 39176

If the editor crashes on export, then my guess is that you didn't load a mod in the launcher. Is that correct?
by Hedgehog
Thu Jun 08, 2006 1:52 pm
Forum: Mods / Level Editor
Topic: Mod: The Cursed Path v1.03 - 09/06/2006
Replies: 25
Views: 21900

fb_joel wrote:Indeed... I will try to update the distributing section of the docs today.


I thought it was prety clear allready :P


@deafness_of_deaths:

Let me know if you need any help and/or hosting.

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