Search found 169 matches

by Kein
Fri Nov 25, 2011 3:10 am
Forum: Trine 2
Topic: Trine 2 Wont Run
Replies: 2
Views: 4046

Re: Trine 2 Wont Run

1. run the steam
2. go x:\...\Steam\steamapps\common\trine 2 beta\
3. run trine2_32bit.exe manually

tell what happens
by Kein
Tue Nov 22, 2011 6:22 pm
Forum: Trine 2
Topic: Trine 2 languages​​: Portuguese
Replies: 3
Views: 3509

Re: Trine 2 languages​​: Portuguese

At the moment there is no Portuguese language files in the resources, but Raicuparta mentioned - they could be included later.
by Kein
Tue Nov 22, 2011 6:18 pm
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

4yo nowadays able to comprehend/notice small signs of death (ie make an associative order/parallels) and even know what death is?
Oh god.
*feels old*

Also, there is currently no known way to mod the game, otherwise you could replace the icon of a wizard with one from Trine 1.
by Kein
Tue Nov 22, 2011 1:05 am
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

Feedback from my four year old: "Why does the wizard look so much more sad than in old Trine?" (he's referring to the avatar on the top left of the screen.) " He looks more old, and maybe he is more weak and closer to death . Can we change him to be not so sad even if he is more old ...
by Kein
Tue Nov 15, 2011 3:30 pm
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

Weird bug, hmm... what if you try to start trine2_launcher.exe from:
x:\...\Steam\steamapps\common\trine 2 beta\
without Steam?

In any case, you can edit game settings there:
x:\Users\%username%\AppData\Roaming\Trine2\options.txt
by Kein
Sat Nov 12, 2011 2:46 pm
Forum: Trine 2
Topic: Will Trine 2 be longer than Trine 1?
Replies: 15
Views: 9588

Re: Will Trine 2 be longer than Trine 1?

Well, so far I know about 13 levels in Trine 2, compare to 15 in Trine 1, but there is probably will be a DLC.
by Kein
Thu Nov 10, 2011 8:59 pm
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

The connection should be direct and not routing thru anything. That said, we definitely need to inspect this, but if you also could it would be very helpful! I noticed this feature of Steam while playing Alien Swarm. Sometimes, when the required ports on the server's machine being closed, Steam emu...
by Kein
Thu Nov 10, 2011 8:50 pm
Forum: Trine 2
Topic: Trine 2 in the news (updated June 29th, 2012)
Replies: 13
Views: 48824

Re: Trine 2 news (updated November 9th, 2011)

Positive review/welcome from GameSpot?
That's new.
by Kein
Wed Nov 09, 2011 9:44 am
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

-Please let us pick our server! Who said that Trine uses matchmaking system like L4D? So far I see that hoster host's the server, at last mine always was hosted on my PC. When I tried to connect to other hosts the connection was emulated via so-called "Steam bridge" because, apparently, s...
by Kein
Wed Nov 09, 2011 9:42 am
Forum: Trine 2
Topic: Trine 2 Alpha - Episode 1 - Half Hour Opening Special!
Replies: 3
Views: 2773

Re: Trine 2 Alpha - Episode 1 - Half Hour Opening Special!

Alpha?
if it is just a LP of Trine2 beta - you are a bit late, there is hundreds of them already :3
by Kein
Tue Nov 08, 2011 5:14 pm
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

There should be a character swap system for 3-player classic mode, ie. when anyone wants to change her character that character portrait flashes in the left corner for 5 seconds, indicating the swap window. 8) Okay, i tested it and the issue is still here: I was able to call out the swap first time...
by Kein
Sun Nov 06, 2011 2:17 am
Forum: Trine 2
Topic: Skill points
Replies: 15
Views: 8923

Re: Skill points

Unfortunately, Wizard now is the "best" character with his monstrous abilities.
You late again to the party :3
by Kein
Sat Nov 05, 2011 4:14 pm
Forum: Trine 2
Topic: Trine 2 Soundtrack Availability Post Launch
Replies: 19
Views: 21773

Re: Trine 2 Soundtrack Availability Post Launch

The OST is really amazing, I'm already in love with some compositions :3
Plus, it has 30 tracks unlike Trine 1 which is awesome :3

Also: http://vgmdb.net/album/29877
by Kein
Fri Nov 04, 2011 2:20 am
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

hi i bought the game 4 days ago and played the first 2 levels in level 1 i have collected all 30 energy vials but in level 2 i,ve just found 129 from 130 and it's very sad :( does anyone who have collected all 130 vials can tell me which one of them is harder to find and reach? You probably forgot ...
by Kein
Thu Nov 03, 2011 1:49 pm
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

chris wrote:1. maybe i am blind: where can i bind my keys? i am lefthanded and hate the wasd setup...

Not yet added.
by Kein
Thu Nov 03, 2011 1:48 pm
Forum: Trine 2
Topic: Suggestions
Replies: 80
Views: 73527

Re: Suggestions

Uhh... really? Not seeing it >_>
Oh well... I'll try again today, I don't even know how could I miss it.
by Kein
Wed Nov 02, 2011 10:23 am
Forum: Trine 2
Topic: Trine 2 Beta technical issues thread
Replies: 58
Views: 36490

Re: Trine 2 Beta technical issues thread

I found a bug in Trine 2 beta! If I have any FPS monitoring software open, like Afterburner, FRAPS, or Dxtory, the game will launch then hang or quit to desktop. I have to get to the menu, then alt.tab out to open those programs. I have both FRAPS and Afterburner in resident mode but cannot reprodu...
by Kein
Wed Nov 02, 2011 7:44 am
Forum: Trine 2
Topic: Suggestions
Replies: 80
Views: 73527

Re: Suggestions

I'm not sure if you still read this thread Joel, but please, if it is not too late - implement characters swap system in multiplayer. Mechanics is easy: player1 who playing a knight press 2 to call the swap notice for a thief. Within few seconds this notice (a small hud element with two icons of kni...
by Kein
Wed Nov 02, 2011 6:23 am
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

Why can't I spent experience points as a guest during multiplayer game? This seems.. weird.
by Kein
Wed Nov 02, 2011 5:40 am
Forum: Trine 2
Topic: Buggy Stuff
Replies: 1
Views: 1859

Re: Buggy Stuff

by Kein
Wed Nov 02, 2011 12:37 am
Forum: Trine 2
Topic: Box flying
Replies: 6
Views: 5544

Re: Box flying

Yeah, it is known bug. In fact, you even don't need two boxes.
by Kein
Tue Nov 01, 2011 6:30 pm
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

"Bubbles Part 2" If you rappidly jump on and off of bubbles the "wabbling" animation doens't start and it just switches to its static float animation (this happens after jumping off the bubble). This is something I wanted to comment on, as well. When I first landed on a bubble a...
by Kein
Tue Nov 01, 2011 1:54 am
Forum: Trine 2
Topic: Three Bugs
Replies: 6
Views: 4383

Re: Three Bugs

3) EVERYTIME i host a game and we play the Intro, as soon as all three Players got the Knight the first Two Players who bounce on the Pumpkin go invisible (you can still see the sword sometimes flash trough) after the start of the second Level they become visible again. This happened every time, it...
by Kein
Mon Oct 31, 2011 11:51 pm
Forum: Trine 2
Topic: Trine 2 Online Multiplayer - about lag
Replies: 10
Views: 11919

Re: Trine 2 Online Multiplayer - about lag

Yeah, i have weird lag too. My connection isn't the best, crappy russian 3G and when I say crappy I mean it literally. But even Alien Swarm has no such lags as Trine 2 does, which is weird, consider the fact that Trine sends and receive less amount of data. How so? The problems with the lag are mai...
by Kein
Mon Oct 31, 2011 6:35 pm
Forum: Trine 2
Topic: Trine 2 BETA Discussion Thread
Replies: 125
Views: 70239

Re: Trine 2 BETA Discussion Thread

Well, I've got all possible achievements then and... my first crash: http://www.everfall.com/paste/id.php?ycal7fhovu3p Happened twice during multiplayer, usually on load screens. All the info I could get without debug symbols. What this game really need is the ability to break current action no matt...

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