Guide for developer's console?

For discussion about Trine, firstly released in 2009 for Windows and on PlayStation Network.
Lyshkhan
Posts: 4
Joined: Tue Jul 14, 2009 7:44 am

Guide for developer's console?

Postby Lyshkhan » Tue Jul 14, 2009 8:16 am

Greetings!
Is there a guide for the console commands (F8)? I recently finished the game (very much enjoyed it) and I got curious.
So far I'm only aware of the restartLevel command, and I'm preferably looking for things like disabling the interface for screenshots.

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fb_juha
Posts: 71
Joined: Mon Nov 14, 2005 6:18 pm

Re: Guide for developer's console?

Postby fb_juha » Tue Jul 14, 2009 11:20 am

There isn't a guide. If you are feeling experimental it is possible to browse through commands by writing a letter and filling the rest with tab.

For screenshots you need to use command "hideGUI". Be default it will also disable player controls, which can be worked around by using command "hideGUI; enableControls". UI can be restored with "showGUI".

GVBN
Posts: 9
Joined: Fri Jun 26, 2009 11:48 pm

Re: Guide for developer's console?

Postby GVBN » Tue Jul 14, 2009 11:37 am

Some useful commands:

disableHostileAI
- Disables enemy AI without breaking your character's AI like disableAllAI does

/debug_visualize_damage 1
- Shows damage values and units' health

/show_debug_data_view 1
- Some sort of map

Lyshkhan
Posts: 4
Joined: Tue Jul 14, 2009 7:44 am

Re: Guide for developer's console?

Postby Lyshkhan » Tue Jul 14, 2009 11:46 am

Sweet, thanks for the info!


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