event bug

Technical support for Trine for the Windows and PSN platforms. Please indicate your system specs and operating system in your post if you can.
Saladien
Posts: 1
Joined: Wed Jul 22, 2009 12:02 am

event bug

Postby Saladien » Mon Jul 27, 2009 1:19 am

Hi,
in i think the level 4(?) is a big skeleton.
When you now stand at the first door(it must be open, dont go to deep)
You take the thief and kill the skeleton.
Now you go in and the event starts.(the door behind you will close and the bevore you will close too)
(Now the door will open)
try too go throue the doors :P
Right you cant ;)

I must see if i can find out witch level it is^^
and i made a video after i have found the bug but it is 1 gig so i must reencode
i will upload it if i can.
i will update this post.

Mfg
Saladien

Malygris
Posts: 17
Joined: Tue Nov 20, 2007 9:01 am

Re: event bug

Postby Malygris » Fri Sep 04, 2009 10:40 pm

I actually just ran into exactly the same problem. Looks like I'm starting the level over. :(

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FB_Lauri
Posts: 903
Joined: Fri Mar 11, 2005 1:51 pm

Re: event bug

Postby FB_Lauri » Fri Sep 04, 2009 11:02 pm

It's a script which is a bit misplaced causing this. I'm sorry for all the trouble (and yes, we should fix this).

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Kein
Posts: 169
Joined: Sat Aug 29, 2009 5:34 pm
Location: Soviet Empire
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Re: event bug

Postby Kein » Sat Sep 05, 2009 3:38 pm

Encountered this issue in 1.03, but I just jumped and... voila! Passed :P


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