- What is the problem in as much detail as possible
The controller works fine, it seems, except for two things. Whenever I go to change my binds for my controller it registers "Axis 5" as constantly being pressed, so I have to somehow beat the registering of that button by spamming the actual button I want. I don't even know where Axis 5 is on my game pad.
I think this constant registering of "Axis 5" has also caused major cursor lag when I enabled the use of multiple mice and keyboards (which I did so I could have control over my mouse at the beginning screen, where the cursor would get stuck in the upper left of the screen.) I've since had to disable that because the lag was unbearable and I could eventually move my cursor just fine with minimal lag after pressing tab and enter at the start screen.
The second problem is that the 4 directional gamepad (hat) on the controller wont register as buttons on Trine 2 where they previously did on Trine.
My controller does have multiple modes (Flight, Analog and Digital) and I tested all three and it didn't change the Axis 5 problem. Digital did allow me to bind the hat as buttons, but the other two modes did not.
- What gamepad are you using; how many buttons does it have and how many thumbsticks
GameCube controller connected via 3-in-1 Magic Joy Box from Mayflash
- What version of the game you have (Steam, GamesPlanet, retail [please specify country], etc)
- What operating system you have (XP, Vista 32-bit, Vista 64-bit, Windows 7, etc)
Windows 7 64 bit (I'm on a laptop, Lenovo T510)
Here is my binds for Trine 1, where my gamepad worked fine in Flight Mode.
Code: Select all
joystick_x_axis = axis_throttle
joystick_y_axis = axis_rudder
controller_type = 105
camera_move_forward = joy-up
camera_move_backward = joy-down
camera_move_left = joy-left
camera_move_right = joy-right
quit = joy-but-2
screenshot = f11
console_toggle = f8
execute = joy-but-2
run_script_20 = joy-but-6
run_script_21 = joy-but-5
wizard_break_object = joy-but-3
wizard_draw_levitate_1 = joy-pov-left
wizard_draw_levitate_2 = joy-pov-right
thief_attack_current_weapon = joy-throttle-any,joy-rudder-any
thief_use_rope = joy-but-3
thief_select_normal_arrow = joy-pov-left
thief_select_fire_arrow = joy-pov-right
thief_ninja_time = joy-but-2
warrior_attack_current_weapon = joy-but-2
warrior_attack_sword = joy-pov-left
warrior_attack_hammer = joy-pov-right
warrior_charge = joy-but-3
warrior_shield_throw = joy-throttle-any,joy-rudder-any
warrior_object_pickup = joy-but-4
open_upgrade = joy-but-7
jump = joy-but-1
open_pause_menu = joy-but-8
menu_select = joy-but-1
menu_special_1 = joy-but-4
menu_special_2 = joy-but-3
binds_v106 = 1
EDIT: Here is a video of what's happening.