Trine 2 officially announced

For discussion about Trine 2, released in December 2011 on Windows, Mac, Xbox, PlayStation Network and later on Linux and Wii U.
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fb_joel
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Trine 2 officially announced

Postby fb_joel » Fri Jun 18, 2010 4:46 am

Here we go:

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Enjoy. :)
// Joel, Frozenbyte team

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t1rrr0n
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Re: Trine 2 officially announced

Postby t1rrr0n » Fri Jun 18, 2010 6:03 am

Wow. Looks so nice. The Dragon looks awesome :)
But not so much difference to the first one, but thats not a bad thing ;)
Im too tired to write a longer opinion now.

Thanks for the Trailer.... but its still such a long time untill 2011 :roll:

vicj4
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Re: Trine 2 officially announced

Postby vicj4 » Fri Jun 18, 2010 6:31 am

WOW!! We are going to have Dragons in trine 2!! :shock:
It is looking fantastic! The creatures and the enemies are GREAT so far!
Waiting for the game release it is getting harder and harder, especially with the trailer and all those new pictures! :wink:
Thanks Joel for all the new information!

shnoozin
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Re: Trine 2 officially announced

Postby shnoozin » Fri Jun 18, 2010 7:05 am

What a coincidence, I just randomly decided to come to this board to see if there was any info about Trine 2 (I didn't even know if it was being made or not), and here I find the official announcement! That's fantastic news :) I loved the first Trine, my son and I played it through 3 times. He asks me all the time "when are they making the sequel?" Now I can tell him. Thanks Frozenbyte for creating such an amazing, beautiful place to explore and play...can't wait for #2!

xairi
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Re: Trine 2 officially announced

Postby xairi » Fri Jun 18, 2010 10:51 am

Beautiful trailer, good job. :D

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Mr. ShadowStealer
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Re: Trine 2 officially announced

Postby Mr. ShadowStealer » Fri Jun 18, 2010 3:34 pm

As soon as I read ONLINE co-operative play, I immediatelly just thought where do I pre-order this?

Edit: I also hope there are going to more mini bosses like there were in Trine but I think there were only two which were really tiny bosses. I so liked at thos mid-game bosses in Shadowgrounds and then at the end of the level there was a bigger real boss. :mrgreen:
Not all of you have äää's and ööö's :P

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t1rrr0n
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Re: Trine 2 officially announced

Postby t1rrr0n » Sat Jun 19, 2010 7:04 am

I watched the Trailer some more times now. Really cant wait.
I like the giant bouncy mushrooms (reminds me on Pandemonium, again...)

Enemies now are also coming from the "background" (don't know how to say in English). Trailer @1:08min.
I guess that will create a deeper atmosphere.
It also seems, that the camera will move more. Like in the end of the trailer, when the thief meets the dragon.

I hope you guys at Frozenbyte are going to play more with this camera feature, would be awesome.

ERASER_M
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Re: Trine 2 officially announced

Postby ERASER_M » Sat Jun 19, 2010 12:25 pm

Yeah! Trine 2 is coming ...

Will there also be a (german) Retail Box Version like "Trine 1" from Nobilis ?
(I only buy games on DVD/CD :mrgreen: sry, but i don't like to buy download-games :? )

orunin
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Re: Trine 2 officially announced

Postby orunin » Sat Jun 19, 2010 3:37 pm

I love the variety of wildlife/enemies that you encounter in this one. I also liked the small touches like how the enemies jumped out of the background. It makes the world seem more alive.

Kith
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Re: Trine 2 officially announced

Postby Kith » Sun Jun 20, 2010 5:27 am

Just two words. WANT NOW! :-)
:: Pressakey.com | Gameblog.

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FB_Lauri
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Re: Trine 2 officially announced

Postby FB_Lauri » Tue Jun 22, 2010 10:22 am

Thanks guys! :)

ERASER_M wrote:Yeah! Trine 2 is coming ...

Will there also be a (german) Retail Box Version like "Trine 1" from Nobilis ?
(I only buy games on DVD/CD :mrgreen: sry, but i don't like to buy download-games :? )


While downloadable channels are our main channels we have also a retail PC release in mind. However, it's very likely that PC retail versions will also require Steam, as the multiplayer, patching and such are easiest to do thru Steam and we don't have resources to support tons of different PC versions. But we'll see, we haven't 100% decided this...


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