Don't make this mistake again, please.

For discussion about Trine 2, released in December 2011 on Windows, Mac, Xbox, PlayStation Network and later on Linux and Wii U.
Eccho
Posts: 2
Joined: Thu Jul 22, 2010 1:08 am

Don't make this mistake again, please.

Postby Eccho » Thu Jul 22, 2010 1:15 am

Hi!

I'll keep it short and simple. One thing I did found abit annoying in Trine was that everytime you activated a lever, button, or something similar, a sort of camera scene begun, and showed you the door/path that you just recently unlocked. However, unless you didn't press escape to abort it, it could happend that skeletons appeared or spawned and attacked you while offscreen.

So please, don't make this mistake again. I don't want a camera sequence to be the cause of my death or damage. Or at least don't make such misfortunate spwaning points spawn monsters too quickly, or just simply pause the game/AI

//Eccho

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Lucas W
Posts: 45
Joined: Sat Jun 26, 2010 6:00 am
Location: A prospering kingdom, far, far away

Re: Don't make this mistake again, please.

Postby Lucas W » Thu Jul 22, 2010 8:36 am

The game could be "paused" while these cutscenes happen.

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FB_Lauri
Posts: 903
Joined: Fri Mar 11, 2005 1:51 pm

Re: Don't make this mistake again, please.

Postby FB_Lauri » Thu Jul 22, 2010 1:09 pm

Yeah, it's very annoying bug, and I can promise we won't do this mistake twice :)


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