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GRAPHICS BUG: Stretched pixels at top of screen for spiders

Posted: Wed Jan 11, 2012 10:43 am
by TsunamiZ
[I have played the whole game and this is the only bug I noticed.]

GRAPHICS BUG: There are stretched pixels at top edge of screen whenever spiders are crawling on the webs at the top edge of the screen. This is especially easy to notice on levels with frequent spider encounters, such as in the level "Shadowed Halls". Can this be fixed?

Trine 2 1.10
NVIDIA GeForce GTX 460 with latest driver [285.62]
Windows 7 x64

My settings are pretty max...
Image

Screenshots [notice the stretched pixels above the spiders]...
http://img201.imageshack.us/img201/9451 ... 03125a.jpg
http://img696.imageshack.us/img696/5166 ... 03011a.jpg

Re: GRAPHICS BUG: Stretched pixels at top of screen for spid

Posted: Wed Jan 11, 2012 11:45 am
by TsunamiZ
updated with screenshots

Re: GRAPHICS BUG: Stretched pixels at top of screen for spid

Posted: Thu Jan 12, 2012 12:49 am
by FB_Lauri
It's due the spider doing a small distortion effect to the web, looking like the web is "alive". It works great mid-screen, but on the edges it looks a bit weird :?

Re: GRAPHICS BUG: Stretched pixels at top of screen for spid

Posted: Thu Jan 12, 2012 1:57 am
by TsunamiZ
can it be fixed in the next patch?

Re: GRAPHICS BUG: Stretched pixels at top of screen for spid

Posted: Thu Jan 26, 2012 9:50 am
by TsunamiZ
i dont see any benefit in having this effect. can it be disabled?

Re: GRAPHICS BUG: Stretched pixels at top of screen for spid

Posted: Thu Jan 26, 2012 10:21 am
by FB_Esa
Short answer would be: No, i dont think so.

The streched pixels issue isnt really on top of our priority as its quite minor graphical problem and the implementation of the option would take our coders away from the things they are doing now. Also it would require some new localizations for all the languages.