Collision detection needs a little work

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Collision detection needs a little work

Postby escapedturkey » Thu Apr 20, 2006 5:58 am

Just a copule of suggestions.

The collision detection needs a bit of work. I noticed in the demo, during the the boss fight, his green stuff would go through walls.

Also, one thing you may want to add is a way for the friendly AI to move out of the way. When I kill a bunch of enemies, and a friendly AI is right next to me, sometimes I have to sit and wait for the enemy to vanish. Perhaps if you made them attempt to move out of the way more often, when colliding with the player, that would help.

The game is absolutely beautiful! 8)

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Postby Sampo » Thu Apr 20, 2006 8:20 pm

There are several "ghost objects" as well. Objects you can walk through.

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Postby fb_joel » Fri Apr 21, 2006 6:38 pm

A lot of collision issues will be fixed in the upcoming patch, although not that specific one. The collision issues are also fixed in the UK retail version soon to be released.

The AI won't get any changes at least in the first patch. I don't think it's a big problem, though, seems like a rare case.
// Joel, Frozenbyte team

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