All discussion about Shadowgrounds.
Firefly wrote:...was the development of this game inspired in any way by Abuse?
Well, I loved Abuse, and altough it's quite different, the game has crossed my mind a few times when developing shadowgrounds.
Firefly wrote:Another gameplay Q: how will the Z-axis be handled?
If you mean the height axis, there's an autoaim system that'll take care of it. Just get it under the crosshair...
// Ilkka, Frozenbyte team
Well, only bad that i can say is that some weapon sounds in trailer, atleast minigun could sound bit more hellishdaydoommachine. But that's about bad things, well, the first thing that totally made me exited, was music in trailer, wery damn, good work, i hope there's gonna be lots of same quality music, and game looks other ways too, very very good. Good Job so far, now i wait the release, and soundtrack ^^.
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