Looks like i have a problem running trine on my System:
* Gentoo ("unstable") amd64
* mesa (64bit) gallium based driver from git with s3 support and all stuff active
* Kernel 2.6.39-rc4
* KDE 4.6.2
* AMD Phenom 2 X6 1055T
* AMD Radeon 5850
The problem is:
Fatal error: Renderer initialization failure.
See the log for details.
The content of ~/.frozenbyte/trine/logs/log.txt :
ERROR: OpenGL 2.0 required
ERROR: ARB_framebuffer_object required
ERROR: Your graphics card cannot run this game. You can try updating your drivers.
The interesting part is that I got working opengl. glxgears runs nicely and reasonably fast, other OpenGL based programs like eg World of Goo work nicely, too. In fact glxinfo tells me that GL_ARB_framebuffer_object is an extension that is available. Besides this I also ran glewinfo to get an exact list of available/working extensions.
Is there a way to get some more detailed output from trine? I am already using the latest version of trine from 19th April and somehow I can't explain myself what might be broken there and how to work around it.