okonkole wrote:Thanks for your help !
My system is working fine, i don't want to scew it up by installing manual nvidia 32bits libs on my 64 bits OS.
I need my computer for a daily use !
Is it not more easy having a 64 bits version of the game ?!
We might put out a 64 bit version of the game at some point, but I cannot go promise that just yet. Most notably, we'll have to get the 64 libraries for some middleware the game uses first (as such, I cannot really say anything about the library availability, or schedule at this point - I can only assume the libraries will be available to us, but that is something I cannot say for sure at this point). Other than that, supplying the 64 bit version should not be a major problem, as we do use a 64 bit build on windows during development.
It should be noted though, that installing the 32 libs should not screw up the OS (as those should get installed in addition to the 64 bit libraries, and be used by the 32 bit software only) - unless of course the library package configurations are buggy, which really would go more into the realm of fixing the library packages in question... Although, unfortunately, some of the libraries, such as the display drivers, can certainly be quite tedious to install (And one should be careful while installing those).
Nevertheless... the game will most likely not work on the current open source nouveau drivers even with a 64 bit version. So the properietary Nvidia or AMD display drivers are a requirement anyway and will need to be installed - regardless of 32 bit vs 64 bit application in use. (Notice, that you can, and you should install the 64 bit version of the display driver for a 64 bit system - just select the to install the 32 bit compatibility as well).