Shadowgrounds freezes right after start (Ubuntu 13.04 64bit)

Technical support for the Linux and Mac platforms for Shadowgrounds and Shadowgrounds Survivor.
zzarko
Posts: 1
Joined: Wed Jul 24, 2013 3:07 pm

Shadowgrounds freezes right after start (Ubuntu 13.04 64bit)

Postby zzarko » Wed Jul 24, 2013 3:43 pm

After some trouble to install the game (from humble bundle; I found all the answers on the forums), I managed to start it. But when intro video is shown, and in-game animation starts, right when character touches his right shoulder, the game freezes. I tried many combinations of various video settings (very low also), tried to disable the sound, but nothing helped, it always freezes at that same moment. Graphic card is Radeon HD4750, and I'm using Catalyst drivers (latest for 4000 series).

This is what I used to remove libs:
http://steamcommunity.com/app/2500/disc ... 916177699/

Does anybody have any suggestion as what to try?

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AnniFB
Posts: 96
Joined: Tue May 21, 2013 4:45 pm
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Re: Shadowgrounds freezes right after start (Ubuntu 13.04 64

Postby AnniFB » Tue Jul 30, 2013 2:26 pm

In our tests, the game was working fine until we installed the ATI drivers. After installing them, our game started crashing at the exact same moment as it does for you. Try uninstalling your drivers and see if you get it to work. Or then you could also try if you can get it to work with older drivers. Unfortunately this all means a lot of tweaking just for one older game :/

ilpiero
Posts: 1
Joined: Sun Dec 29, 2013 12:53 pm

Re: Shadowgrounds freezes right after start (Ubuntu 13.04 64

Postby ilpiero » Sun Dec 29, 2013 1:05 pm

I just bough shadowground and I got the same exact problem, with xubuntu 13.10 64 bits and ati drivers, plus the menu does not save the controls that are all empty... and managing to install the game was a real pain...

I see you guys give good support to the linux community, but if a product has this amount of issues I think you should put a disclaimer or stop selling it.

Thanks.

register
Posts: 1
Joined: Thu Jan 02, 2014 10:04 pm

Re: Shadowgrounds freezes right after start (Ubuntu 13.04 64

Postby register » Thu Jan 02, 2014 10:16 pm

I got the same problem
and Shadowgrounds produced no log entry.

Ubuntu 12.04 LTS 64bit
lib32 installed
Catalyst Version 11.8
AMD driver 8.78.3-100920a-105558C-ATI
ATI Radeon HD 4600 Series
OpenGL Version 3.3.11627 Compatibility Profile Context


@ilpiero
For me, saving the controls were only a temporary problem after the first game start.

@AnniFB
Shadowgrounds Installer were missing some libraries but did not produced an error. It was a tricky installation.

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MarjutFB
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Joined: Tue Dec 03, 2013 3:48 pm
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Re: Shadowgrounds freezes right after start (Ubuntu 13.04 64

Postby MarjutFB » Mon Feb 10, 2014 2:46 pm

ilpiero wrote:I just bough shadowground and I got the same exact problem, with xubuntu 13.10 64 bits and ati drivers, plus the menu does not save the controls that are all empty... and managing to install the game was a real pain...

I see you guys give good support to the linux community, but if a product has this amount of issues I think you should put a disclaimer or stop selling it.

Thanks.

register wrote:I got the same problem
and Shadowgrounds produced no log entry.

Ubuntu 12.04 LTS 64bit
lib32 installed
Catalyst Version 11.8
AMD driver 8.78.3-100920a-105558C-ATI
ATI Radeon HD 4600 Series
OpenGL Version 3.3.11627 Compatibility Profile Context


@ilpiero
For me, saving the controls were only a temporary problem after the first game start.

@AnniFB
Shadowgrounds Installer were missing some libraries but did not produced an error. It was a tricky installation.

Hello!

Unfortunately as there is a conflict issue with the game and the drivers - only workaround we can provide is to play with open drivers.

Sorry for the inconvenience.

Draygera2
Posts: 10
Joined: Wed Feb 05, 2014 7:51 am

Re: Shadowgrounds freezes right after start (Ubuntu 13.04 64

Postby Draygera2 » Wed Mar 05, 2014 6:59 am

Have you tried building the game from source? Go here and make sure you have git, cmake, boost, and SDL1.2 (sound, ttf and image - I think) installed and follow the instructions in the README.md file. Many of the original Linux release issues seemed to have been solved in the open source version.


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