We seem to have run into a bit of a snag with some recent changes to our code not playing nice with your games, we're not sure exactly whats going wrong, but well... it seems to cause this in Trine Enhanced, Trine 2 and Trine 3 (Trifecta heh).
Code: Select all
00000000 00000000 memory_corruption!trine2_32bit+0x0
STACK_COMMAND: ** Pseudo Context ** ; kb
Now this has been happening for a while, i first noticed it myself near the end of December,
The changeset i've narrowed it down to is r1044, and we've made some heavy changes since, but are no where closer to resolving the issue.
In this 7z file, you will find a debug binary, pdb and a number of crash dumps, (MediaFire)
our latest source is on github now, at https://github.com/x360ce/x360ce if you want to build it yourselves, but yeah, we're just stumped on this issue at the present.