Engine and skill tree

For discussion about Trine 3: The Artifacts of Power, released in 2015 for Windows, Mac and Linux. Is also available for PlayStation 4.
sarpe
Posts: 1
Joined: Wed Apr 29, 2015 7:19 pm

Engine and skill tree

Postby sarpe » Wed Apr 29, 2015 7:23 pm

Just wandering if Trine 2,3 have same engine,and if trine 3 gonna have skilltree like trine 2

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MarjutFB
Posts: 258
Joined: Tue Dec 03, 2013 3:48 pm
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Re: Engine and skill tree

Postby MarjutFB » Wed May 06, 2015 12:28 pm

Yes, both games are made with our own in-house editor. Though the development of Trine 3: The Artifacts of Power has brought quite many new features to our engine, so one could say they are not exactly the same.

We are actually planning to enable all the skills to the characters from the beginning, so we currently don't have plans for a skill tree. There can still be slight changes to this though.

Cheers! :)

atronach
Posts: 29
Joined: Mon Mar 26, 2012 9:21 pm

Re: Engine and skill tree

Postby atronach » Thu Aug 20, 2015 7:30 pm

Could you add destruction abilities of a mage. For example instead of a Amadeus we could chose different party and a wild wizard with fireballs, elemental damage etc ...


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