Quite some time since I last visited xD - well, glad to see people are now working on modding Survivor
To answer your questions, I was indeed trying to get the Alien Breed mod done, but after finishing concepts and textures (most of it went into my "Alien Breed III" mod) and finally getting my hands on the editor to work on the first maps, I simply couldn't spare enough time to continue working on it. And at the beginning of this year I got a job offering so I put most most of my time into that of course
Hm, I though I made a post about this back then, can't quite remember. I hoped that someone else would also work on an Alien Breed mod since I absolutely love the idea and SG/Survivor provides the absolute perfect engine+editor.
Recently I thought about this mod and the game. I played through Shadowgrounds many times by now. When I first discovered the game I thought about a new "Alien Breed" immediately, or the next-gen Breed 3D that was never actually made. However, I have to say that Shadowgrounds is a near perfect game on its own which adds much to the classic 16-bit action from back in the days. I like its pace, the graphics (of course), the nice ingame cutscenes, the main characters, the soundtrack as well as the weapons and the overall gameplay and controls. I played this game more than AB back then and I find this one even more addictive - so if a new official Alien Breed game comes out someday, I might as well create a mod for it to make it more like "Shadowgrounds"
Because this game certainly raised the bar for any future isometric alien blaster to come.