Lightmap Problem

Discussion about Shadowgrounds and Shadowgrounds Survivor Mods and the Level Editor.
Roidal
Posts: 29
Joined: Wed Aug 16, 2006 6:46 pm

Lightmap Problem

Postby Roidal » Sun Aug 20, 2006 3:49 pm

When I'am save the mission after calculating the lightmap, the file becomes over 400MB and it takes long time to save/load the level. How can i reduce the size of the Lightmap?
This problem is only on my own maps, on the template map or the example map i can calculate the Lightmap without problems.
What "units/scripts" i must place to limit the size of the Lightmap?

mfg
Roidal

Roidal
Posts: 29
Joined: Wed Aug 16, 2006 6:46 pm

Postby Roidal » Thu Aug 24, 2006 9:28 pm

PS.: Calculating the color-map works normal, in my own maps and in the example-missions

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Fb_Kristian
Posts: 8
Joined: Thu Feb 24, 2005 8:43 am

Postby Fb_Kristian » Fri Aug 25, 2006 6:50 pm

I've never encountered a similar problem myself. so the best solution here would be that you put your level/mod to a location where i can easily download it and i'll figure out here at the office what's wrong with your mission.
// Kristian, Frozenbyte team

Roidal
Posts: 29
Joined: Wed Aug 16, 2006 6:46 pm

Postby Roidal » Fri Aug 25, 2006 7:50 pm

Here is the link: http://www.bonedaddy.net/Roidal/test1.fbe
I hope you will find the error ;-)

Thank You

mfg
Roiald


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