Survival mode high scores

All discussion about Shadowgrounds Survivor, spin-off/sequel to Shadowgrounds that was released in late 2007.
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fb_joel
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Survival mode high scores

Postby fb_joel » Tue Dec 11, 2007 3:52 pm

SURVIVAL MODE HIGH SCORES

Current Survival mode high scores, by level (nickname, score, time, character):

Spider Trouble
1. Lorax86, 661550, 3:18:51, napalm (this is just crazy but legit nonetheless)
2. Wicky, 102900, 12:38, napalm
3. Juhn, 95600, 8:32, marine
4. Davido01, 93700, 09:34, napalm
5. Dreal, 90200, 8:24, napalm
6. Molo, 82200, 7:55, napalm
7. Kadunta, 75700, 7:50, napalm
8. s1n, 61800, 06:58, napalm
9. Xymooth, 40750, 04:39, sniper
10. fb_joel, 36650, 4:45, napalm
11. ZedPower, 35050, 4:28, marine

Shrieking Tunnels
1. Lorax86, 95800, 10:16, napalm
2. Bek Ohmsford, 89900, 8:18, sniper
3. Raptor, 76800, 7:00, sniper
4. Kadunta, 41100, 4:28, sniper
5. fb_joel, 33300, 3:45, sniper
6. ZedPower, 15300, 2:32, marine

Overtime Pay
1. Lorax86, 183850, 39:37, napalm
2. (Undecided), 113800, 16:16, sniper
3. Dreal, 105300, 13:26, sniper
4. ZedPower, 105100, 13:22, marine
5. fb_joel, 84600, 10:33, sniper

Come Closer
1. Lorax86, 105300, 13:26, sniper
2. Bek Ohmsford, 87600, 7:32, sniper
3. Davido01, 55800, 5:08, sniper
4. Kadunta, 51000, 5:00, sniper
5. fb_joel, 37750, 4:11, marine
6. ZedPower, 28850, 3:10, marine

Keep Your Claws Off
1. Lorax86, 112900, 15:58, napalm
2. Bek Ohmsford, 57550, 5:31, sniper
3. Kadunta, 43650, 4:33, marine
4. ZedPower, 28950, 3:29, marine

All Over
1. Lorax86, 74400, 5:36, napalm
2. Davido01, 47750, 4:25, sniper
3. ZEUS_GB, 50250, 4:12, sniper
4. Kadunta, 39900, 3:43, sniper
5. ZedPower, 26850, 2:35, marine


If you get a score, report it here and I'll update the list. Obviously no cheating etc allowed.

Edit1: Added own score for Overtime... A little bit too easy in comparison or I had great tactics. :) Kadunta seems to be leading overall.
Edit2: ZedPower's scores. Multiple scores (different characters) are allowed at this point but eventually only one score per user is probably the way to go.
Edit3: Molo's scores.
Edit4: Kadunta's scores. I don't think screencaps are necessary, because they could easily be manipulated too...
Edit5: Wicky's scores. Spider Trouble top scores are getting quite damn good. :)
Edit6: Wicky's crazy score. And no, won't use that name. But thanks. ;)
Edit7: Juhn's score.
Edit8: Lorax's scores and Undecided's score. Only one score per poster from now on. Somebody's been practicing! Crazy scores... :)
Edit9: Lorax's new scores and Raptor's score. Uh... :)
Edit10: Zeus's All Over score.
Edit11: Dreal's scores.
Edit12 & Edit13: Bek Ohmsford's scores.
Edit14: Davido01's Spider Trouble score.
Edit15: Davido01's All Over and Come Closer scores.
Edit16: s1n's scores.
Last edited by fb_joel on Mon Mar 17, 2008 7:17 pm, edited 12 times in total.
// Joel, Frozenbyte team

ZedPower
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Postby ZedPower » Tue Dec 11, 2007 10:43 pm

All the following were made with the marine.

Spider Trouble: 35050, 4:28
Shrieking Tunnels: 15300, 2:32
Overtime Pay: 105100, 13:22
Come Closer: 28850, 3:10
Keep Your Claws Off: 28950, 3:29
All Over: 2:35, 26850

My only remarkable one so far was on Overtime Pay. I think I had less than 20 health for most of the time, but it took a crapload of brutes working together to take me down. If I hadn't run out of rockets, I know could have kept going. :D

Molo
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Postby Molo » Wed Dec 12, 2007 3:15 am

Spider Trouble, Marine, 64300, 6:13
Spider Trouble, Napalm, 82200, 7:55
Spider Trouble, Sniper, 68300, 6:44

Should we send screencaps?

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Kadunta
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Location: Finland

Postby Kadunta » Thu Dec 13, 2007 12:11 am

Here's a few updates to mine...

Come Closer, sniper, 51000, 5:00
Shrieking Tunnels, sniper (or maybe napalm, can't remember), 41100, 4:28
Spider Trouble, napalm, 75700, 7:50

I hope that the Overtime Pay is fixed in the next patch and the patch comes soon :)

Wicky3D
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Joined: Sat Dec 10, 2005 4:10 pm

Postby Wicky3D » Sat Dec 15, 2007 7:56 am

Spider Trouble (Survival)

Wicky, 88950, 07:59 seconds, Marine

I got this on my second try. It was difficult, though I've beaten the original game 7 times. Cluster Grenades, quick reload and rocket launcher for the win!

[edit] 96.950 in 10:39 with Napalm

Molo
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Postby Molo » Wed Dec 19, 2007 12:30 am

I agree. Cluster grenades and rocket launcher will definitely help keep you going. I also found it helpful to do a couple quick dashes to get to the other side of the map and let the enemies pool together. Make your rockets and grenades count more that way :D

Wicky3D
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Postby Wicky3D » Thu Dec 20, 2007 1:04 pm

ftp://upload:[email protected]/survival_102900.avi (150 MB)

I've got something for you!
Map: Spider Trouble
Time: 12:38 with Napalm

Score: 102.900
Character-name: "I love Frozenbyte!!!"

I'd like to dedicate the highscore to use this name instead of mine!

Juhn
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Location: Kuopio, Finland
Contact:

Postby Juhn » Tue Dec 25, 2007 1:11 am

Spider Trouble:
Juhn - Time: 5:55, Points: 54750, Marine

:)

Edit: I tried again and got 95600 points in 8:32 min, Marine :D

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Lorax86
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Postby Lorax86 » Sat Jan 05, 2008 1:24 am

Spider Trouble
Lorax86, 661550, 03:18:51, napalm

Shrieking Tunnels
Lorax86, 95800, 10:16, napalm

Overtime Pay
Lorax86, 183850, 39:37, napalm

Come Closer
Lorax86, 105300, 13:26, sniper

Keep Your Claws Off
Lorax86, 112900, 15:58, napalm

All Over
Lorax86, 74400, 05:36, napalm

Edit- Cleared out my scores that aren't my best per level (to make this post shorter) but I still keep a .txt of all my scores :). I've got a gold star with every character on every level now :D (50,000 Points = gold star).

Edit- Made a Survival Mode Tip topic: http://www.shadowgroundsgame.com/forumv ... php?t=1526

Edit- http://s59.photobucket.com/albums/g292/ ... sSurvivor/ My screenshots.

Edit- http://hosted.filefront.com/Lorax86/2158522 My videos. You can stream them online or download them as .wmv's.

:!: New scores:
Shrieking Tunnels: Lorax86, 107500, 14:10, napalm
All Over: Lorax86, 87450, 07:29, napalm
Come Closer: Lorax86, 112850, 15:57, sniper
Keep Your Claws Off: Lorax86, 128650, 21:13, napalm
Last edited by Lorax86 on Sat Jan 26, 2008 10:02 pm, edited 20 times in total.

(Undecided)
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Postby (Undecided) » Sat Jan 05, 2008 3:30 am

Looks like I got close to Lorax at


Overtime Pay
113800 16:16 365 kills: Sniper

Wicky3D
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Joined: Sat Dec 10, 2005 4:10 pm

Postby Wicky3D » Thu Jan 10, 2008 9:02 pm

Lorax86 wrote:Spider Trouble

Lorax86, 159950, 31:39, Napalm. I had something ridiculous like 900 upgrade parts before I died. Maybe there should be a "Survivor Mode Tips" topic?



29 minutes 31s - I can confirm that eternal survival is possible!
Poison cloud does the trick, right Lorax86? Once I found out the hang of loosing less than 30hp per medipack respawn, there was a glimpse of beeing eternal living... until you get tired of it of course :)

I, however didn't dare to post my time on the forum because everyone would take me for implausible. The young boy looser rulez, his will has been taken away.

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Lorax86
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Postby Lorax86 » Thu Jan 10, 2008 11:34 pm

Yep, Poison grenades are the secret =D. Napalm Flame too (more so on levels with Brutes than Spider Trouble in my opinion).

On that particular score, I got the Flame Trap and Mini-gun sentry and they both hurt me more than they helped. I lost my mini-gun in the confusion during the last ~7 minutes or so and Flame Trap just hurt me when I ran through it haha not to mention waste precious ammo. I'd like to try it again without those 2 mistakes but I don't really feel like playing for 30 minutes straight.

Raptor
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Postby Raptor » Sat Jan 12, 2008 9:29 pm

Shrieking Tunnels
Raptor, sniper, 7:00 76800 :D

Wicky3D
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Joined: Sat Dec 10, 2005 4:10 pm

Postby Wicky3D » Mon Jan 14, 2008 4:27 pm

Lorax86 wrote:Yep, Poison grenades are the secret =D. Napalm Flame too (more so on levels with Brutes than Spider Trouble in my opinion).

On that particular score, I got the Flame Trap and Mini-gun sentry and they both hurt me more than they helped. I lost my mini-gun in the confusion during the last ~7 minutes or so and Flame Trap just hurt me when I ran through it haha not to mention waste precious ammo. I'd like to try it again without those 2 mistakes but I don't really feel like playing for 30 minutes straight.


But there was no minigun-sentry upgrade available.

Proof:
Image

Nonetheless, I think you lied on purpose to cover something? Something is going really crazy out there in the world, and I am not supposed to talk about it.

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Lorax86
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Postby Lorax86 » Mon Jan 14, 2008 4:46 pm

Image
That is a minigun sentry. Using the secondary firing mode I placed it on the ground and lost it in the confusion. Several dozen upgrade parts, ammo, corpses, and poison clouds + my need for survival makes it hard to see it knocked over, especially when I don't remember where I placed it.

Also I'm surprised you didn't mention my new Spider Trouble score.

Edit: Found a better picture and added more info. The picture is from the story mode, hence why I have Improved Rotation (It doesn't ever show up in Survival Mode).

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Lorax86
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Postby Lorax86 » Thu Jan 17, 2008 7:32 pm

Edit - This post isn't necessary anymore as I have already bought Fraps.
Last edited by Lorax86 on Wed Jan 23, 2008 10:25 pm, edited 1 time in total.

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fb_joel
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Postby fb_joel » Mon Jan 21, 2008 12:30 pm

Fraps is good I think. I think there's only a watermark in the unregistered version. http://www.fraps.com/ (oh you've tried that already)

Anyway, there's a bunch of bugs in the Survival mode that we'll try to fix eventually. Some will be fixed soon and others a bit later.

This minigun fuss seems like a misunderstanding, really. We'll make the Improved Rotation upgrade available soon.

I think we need to make a tougher version of Spider Trouble, a v2 if you will... Let's see if we find some extra time. :)
// Joel, Frozenbyte team

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Lorax86
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Postby Lorax86 » Mon Jan 21, 2008 8:18 pm

For Spider Trouble you could add more ranged enemies though I'd hate that because some of the other levels have too many ranged enemies (Shrieking Tunnels). Or you could add more of those metal shelves to make the outer circle more dangerous (the enemies or your character will run into them and make barriers).

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ZEUS_GB
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Postby ZEUS_GB » Sun Mar 16, 2008 8:22 pm

All over

50250 - sniper

Image
Check out my retro goodness YouTube channel

Dreal
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Re: Survival mode high scores

Postby Dreal » Wed Apr 09, 2008 9:22 pm

Here are two of mine!

Spider Trouble, Napalm, 90200, 08.24
Overtime, Sniper, 105300, 13.26

How do you know if someone is cheating cause some of those scores are stupid?

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fb_joel
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Re: Survival mode high scores

Postby fb_joel » Thu Apr 10, 2008 6:05 pm

The crazy scores by Lorax and co are legit, or at least the way they have been achieved is legit and most of the scores have also been proofed (you can also check Lorax's Survivor tips, they help a lot). That said, in the end there's nothing to stop somebody from posting fake scores right now. We may look into this in the future but it's not very high in the priority list currently, to be perfectly honest.
// Joel, Frozenbyte team

Bek Ohmsford
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Joined: Thu Jul 24, 2008 10:03 am

Re: Survival mode high scores

Postby Bek Ohmsford » Sat Aug 02, 2008 3:22 am

Shrieking Tunnels, Isabel "Sniper" 6 minutes and 32 seconds Score: 73050, 183 kills.
Keep your Claws Off, Sniper 57550 points (5min 31)
Come Closer, Sniper, 7:32 87600 points, 241 kills.

I can give you a screenie if you need it.

Bek Ohmsford
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Re: Survival mode high scores

Postby Bek Ohmsford » Tue Aug 05, 2008 10:11 am

:O Just got a new Shrieking Tunnels score, got a few lucky escapes in this one! (Tazer nade spam ftw)

Shrieking Tunnels, 8:18, Sniper, 255 kills, Score: 89900

Davido01
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Re: Survival mode high scores

Postby Davido01 » Sat Feb 20, 2010 6:02 pm

Hey this is my first post, so Hi.

Spider Trouble - Napalm - 09:34 - 93700

Poison Grenades FTW!

Screenshot

Davido01
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Joined: Sat Feb 20, 2010 10:16 am

Re: Survival mode high scores

Postby Davido01 » Wed Feb 24, 2010 12:09 am

Davido01- All Over- 4:25 - 47750 - Sniper

Screenshot

Davido01- Come Closer- 5:08 - 55800 - Sniper

Screenshot


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