For discussion about Trine, firstly released in 2009 for Windows and on PlayStation Network.
7 posts • Page 1 of 1
Well, of course we have our tools which we used to create Trine, which includes a level editor. But we don't have any kind of documentation, so it would be rather hard to learn to use it . Also, releasing the tools includes some work from our end, so that's why it still needs some consideration.
FB_Lauri wrote:Also, releasing the tools includes some work from our end, so that's why it still needs some consideration.
But, you will still work on this license, right? you will make an expansion, or a sequel like you did with shadowgrounds? this game is too much awesome to remain the only game with no expansion/add-ons/sequel.
I posted in the other thread about the level editor (which we sort of hijacked), so I'll say again that I would love to get my hands on an editor, documentation or no. My favorite game to make levels for was always Ferazel's Wand, and its editor had 0 documentation.
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